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(02)About

About

Game developer · Trichy
Computer science student at SRMIST Trichy. I build games and the systems underneath them — engines, renderers, and the tools in between.

I'm a computer science student at SRMIST Trichy, two years into a four-year degree, and most of what I've learned has come from building the layer underneath the thing I actually wanted to make.

That habit started with wanting to make games and ending up writing the engine instead — a Terraria clone in raw OpenGL and C++, a small C# engine of my own, a VR project for IEEE Metaverse. Right now my main effort is an Unreal Engine project I'm still shaping.

I'm aiming at game development and AR/VR work, and I'm equally happy in general software engineering — the parts I like most, understanding a system well enough to rebuild it, turn out to be the same either way.

(→)Now

  • Unreal Engine
  • Unity
  • C++
  • C#
  • Blueprints
  • AR/VR (OpenXR)
  • C++
  • C#
  • Python
  • TypeScript
  • JavaScript
  • Java
  • Git
  • GitHub
  • Visual Studio
  • VS Code
  • Perforce
  • Docker
  • Linux